UI Artist

  • Full-time
  • London - Art

Mediatonic is one of the UK's largest independent game developers with around 200 people across 6 locations worldwide. With incredibly diverse games, from top-grossing mobile titles, to hardcore PC simulators, from major IPs to completely original titles.

Above all, we take pride in crafting games that challenge and inspire us and we invest in technology that will keep us at the forefront of the industry.

We hire experts to take on the biggest creative and technical challenges we can get our hands on and we invest in our people for the long term.

In the coming years, we have plans to grow across all our studios/locations, in order to achieve this we are looking to hire a UI Artist to join our studio.

  • Responsibilities

    • Your primary role is to produce quality artwork needed to visualise a Game User Interface.
    • You will have a keen attention to detail and consistency that ensures your work is accurate and technically sound to allow the team to correctly transition it into game.
    • You will adapt styles as necessary, during the exploratory stages of pre-production or as you move projects.
    • You will also be required to investigate style options that helps the Leads and Directors realise their vision.
    • You will be required to create and quality check in-game assets and entire menus to ensure they match visual and technical briefs.
    • You will track your time and report your progress, or any risks and issues daily, or at the point of identification.
  • Requirements

    • Demonstrated ability to design UI for Video Games
    • Demonstrated, solid foundation in art fundamentals
    • Demonstrated understanding of composition and visual hierarchy for improved UI
    • Theoretical understanding of motion for improved UI
    • Understands platform requirements (e.g. Console/Mobile)
    • Proficient with generating ideas/concepts/thumbs in 2D
    • Proficiency in design software (e.g. Adobe CS, Flash)
    • Proficient in UI game tools (e.g. NGUI)
    • Understanding of UI/interaction design and UX pipelines and workflow
    • Clearly follows best working practices - seeks agreement on direction by presenting a variety of well drafted/grounded ideas before starting final art
    • Annotates work for clear handover to artists/designers/engineers
    • Follows up on their art and provides support as it is transitioned into game
    • Keeps up with industry trends and techniques
    • Avid follower of interface design trends
  • What we're looking for

    Are you interested in creating moments that matter, for millions of players, in games that run for years?

    Does the idea of working together with a friendly team of Tonics towards the common goal of making great games appeal to you?

    Did we mention our out of control but totally cool sticker obsession?

    We have a range of benefits at Mediatonic, including private medical care, a healthy pension scheme as well as gym discounts, childcare vouchers and free breakfast.

    How to apply & really impress us

    As a people first studio, our biggest priority is to hire the right person. A cover letter that tells us a bit about you and what you’re passionate about really helps to get our attention and distinguish your application from the crowd.

    Successful applications will usually have a phone chat before being invited to an interview at Mediatonic. If you are applying for a creative role, remember a portfolio is essential. For all applications we suggest you read the job description carefully and let us know why you believe you’re the right person to take on this job

    We receive heaploads of applications, and while we do our best to respond, we can't always guarantee this.

Relocating?

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